-- Touch-to-Collect Coin: touch handler. -- -- Goes inside a Script that is a child of the Coin Part in -- Workspace. When a player walks into the coin, their Coins value -- goes up by 1 and the coin is destroyed. local Players = game:GetService("Players") local coin = script.Parent local collected = false coin.Touched:Connect(function(other) if collected then return end -- The toucher is a Part; the character it belongs to is its parent. local character = other.Parent if character == nil then return end local player = Players:GetPlayerFromCharacter(character) if player == nil then return end local leaderstats = player:FindFirstChild("leaderstats") if leaderstats == nil then return end local coins = leaderstats:FindFirstChild("Coins") if coins == nil then return end collected = true coins.Value = coins.Value + 1 coin:Destroy() end)